diff options
| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-31 00:45:41 +0100 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-31 00:45:41 +0100 |
| commit | c29c04aa3caf6487b127c87dc42fc293f354a85d (patch) | |
| tree | 65809d4f7a4fc8162b4b49a175803fc928ce0447 /game | |
| parent | Use a single buffer for the location/rotation data of all renderable objects (diff) | |
| download | ilt-c29c04aa3caf6487b127c87dc42fc293f354a85d.tar.bz2 ilt-c29c04aa3caf6487b127c87dc42fc293f354a85d.tar.xz ilt-c29c04aa3caf6487b127c87dc42fc293f354a85d.zip | |
Move light vertex structs out
Diffstat (limited to 'game')
| -rw-r--r-- | game/scenary/illuminator.h | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/game/scenary/illuminator.h b/game/scenary/illuminator.h index 53a7981..c342bd4 100644 --- a/game/scenary/illuminator.h +++ b/game/scenary/illuminator.h @@ -2,6 +2,7 @@ #include "assetFactory/asset.h" #include "gfx/gl/instanceVertices.h" +#include "gfx/gl/lights.h" #include "gfx/models/texture.h" #include "gfx/renderable.h" @@ -17,19 +18,6 @@ class Illuminator : public Asset, public Renderable, public StdTypeDefs<Illumina public: [[nodiscard]] std::any createAt(const Location &) const override; - struct LightCommonVertex { - RelativePosition3D position; - RGB colour; - RelativeDistance kq; - }; - - struct SpotLightVertex : LightCommonVertex { - Direction3D direction; - Angle arc; - }; - - struct PointLightVertex : LightCommonVertex { }; - struct SpotLight : Persistence::Persistable, SpotLightVertex, StdTypeDefs<SpotLight> { private: friend Persistence::SelectionPtrBase<std::shared_ptr<SpotLight>>; |
