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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-10-21 18:30:16 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-10-21 18:30:16 +0100 |
commit | 56100b1c4cb02db7608763dddd77f8052a533dae (patch) | |
tree | ea8322a78134e1eb9ecca3e34672313cb5740ad5 /game | |
parent | Randomise for many trees, positions, rotations (diff) | |
download | ilt-56100b1c4cb02db7608763dddd77f8052a533dae.tar.bz2 ilt-56100b1c4cb02db7608763dddd77f8052a533dae.tar.xz ilt-56100b1c4cb02db7608763dddd77f8052a533dae.zip |
Further template maths functions
Diffstat (limited to 'game')
-rw-r--r-- | game/geoData.cpp | 2 | ||||
-rw-r--r-- | game/network/link.cpp | 4 | ||||
-rw-r--r-- | game/network/network.cpp | 8 | ||||
-rw-r--r-- | game/network/rail.cpp | 8 |
4 files changed, 11 insertions, 11 deletions
diff --git a/game/geoData.cpp b/game/geoData.cpp index 72aa056..d212651 100644 --- a/game/geoData.cpp +++ b/game/geoData.cpp @@ -559,7 +559,7 @@ GeoData::setHeights(const std::span<const GlobalPosition3D> triangleStrip, const const auto limit = std::ceil(arc.length() * 5.F / pi); const auto inc = arc.length() / limit; for (float step = 0; step <= limit; step += 1.F) { - addExtrusionFor(sincosf(arc.first + (step * inc))); + addExtrusionFor(sincos(arc.first + (step * inc))); } } else { diff --git a/game/network/link.cpp b/game/network/link.cpp index 745896c..79af92a 100644 --- a/game/network/link.cpp +++ b/game/network/link.cpp @@ -46,7 +46,7 @@ LinkCurve::positionAt(float dist, unsigned char start) const const auto es {std::make_pair(ends[start].node.get(), ends[1 - start].node.get())}; const auto as {std::make_pair(arc[start], arc[1 - start])}; const auto ang {as.first + ((as.second - as.first) * frac)}; - const auto relPos {(sincosf(ang) || 0.F) * radius}; + const auto relPos {(sincos(ang) || 0.F) * radius}; const auto relClimb {vehiclePositionOffset() + RelativePosition3D {0, 0, static_cast<RelativeDistance>(es.first->pos.z - centreBase.z) @@ -69,7 +69,7 @@ LinkCurve::intersectRay(const Ray<GlobalPosition3D> & ray) const points.reserve(segCount); for (std::remove_const_t<decltype(step)> swing = {arc.first, centreBase.z - e0p.z}; segCount; swing += step, --segCount) { - points.emplace_back(centreBase + ((sincosf(swing.x) * radius) || swing.y)); + points.emplace_back(centreBase + ((sincos(swing.x) * radius) || swing.y)); } return ray.passesCloseToEdges(points, 1.F); } diff --git a/game/network/network.cpp b/game/network/network.cpp index fa86cb5..6ba3ed6 100644 --- a/game/network/network.cpp +++ b/game/network/network.cpp @@ -121,16 +121,16 @@ Network::genCurveDef(const GlobalPosition3D & start, const GlobalPosition3D & en }; if (const auto radii = find_arcs_radius(flatStart, startDir, flatEnd, endDir); radii.first < radii.second) { const auto radius {radii.first}; - const auto c1 = flatStart + (sincosf(startDir + half_pi) * radius); - const auto c2 = flatEnd + (sincosf(endDir + half_pi) * radius); + const auto c1 = flatStart + (sincos(startDir + half_pi) * radius); + const auto c2 = flatEnd + (sincos(endDir + half_pi) * radius); const auto mid = (c1 + c2) / 2; const auto midh = mid || midheight(mid); return {{start, midh, c1}, {end, midh, c2}}; } else { const auto radius {radii.second}; - const auto c1 = flatStart + (sincosf(startDir - half_pi) * radius); - const auto c2 = flatEnd + (sincosf(endDir - half_pi) * radius); + const auto c1 = flatStart + (sincos(startDir - half_pi) * radius); + const auto c2 = flatEnd + (sincos(endDir - half_pi) * radius); const auto mid = (c1 + c2) / 2; const auto midh = mid || midheight(mid); return {{midh, start, c1}, {midh, end, c2}}; diff --git a/game/network/rail.cpp b/game/network/rail.cpp index c29217a..6f04070 100644 --- a/game/network/rail.cpp +++ b/game/network/rail.cpp @@ -45,8 +45,8 @@ RailLinks::addLinksBetween(GlobalPosition3D start, GlobalPosition3D end) const float dir2 = pi + findNodeDirection(node2ins.first); if (const auto radii = find_arcs_radius(flatStart, dir, flatEnd, dir2); radii.first < radii.second) { const auto radius {radii.first}; - const auto c1 = flatStart + (sincosf(dir + half_pi) * radius); - const auto c2 = flatEnd + (sincosf(dir2 + half_pi) * radius); + const auto c1 = flatStart + (sincos(dir + half_pi) * radius); + const auto c2 = flatEnd + (sincos(dir2 + half_pi) * radius); const auto mid = (c1 + c2) / 2; const auto midh = mid || midheight(mid); addLink<RailLinkCurve>(start, midh, c1); @@ -54,8 +54,8 @@ RailLinks::addLinksBetween(GlobalPosition3D start, GlobalPosition3D end) } else { const auto radius {radii.second}; - const auto c1 = flatStart + (sincosf(dir - half_pi) * radius); - const auto c2 = flatEnd + (sincosf(dir2 - half_pi) * radius); + const auto c1 = flatStart + (sincos(dir - half_pi) * radius); + const auto c2 = flatEnd + (sincos(dir2 - half_pi) * radius); const auto mid = (c1 + c2) / 2; const auto midh = mid || midheight(mid); addLink<RailLinkCurve>(midh, start, c1); |