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authorDan Goodliffe <dan@randomdan.homeip.net>2021-01-26 21:17:37 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-01-26 21:17:37 +0000
commit664d7c6700ccc4f71a2df9a5af4bee5591fb2d20 (patch)
treeb875bc84b450dada66fa08d272955153b643ea9d /game/worldobject.h
parentUse vector sizes when passing terrain to opengl (diff)
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Generate some random terrain with a water layer
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