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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-29 19:07:11 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-29 19:07:11 +0100
commit5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 (patch)
tree4af0585ee8f8f468ab10c0a4fe9994fb30b79599 /game/vehicles
parentDunno how, but some DOS new lines got in here! (diff)
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Drop .hpp for header only things
Half of them acquired a .cpp part anyway
Diffstat (limited to 'game/vehicles')
-rw-r--r--game/vehicles/railVehicle.cpp4
-rw-r--r--game/vehicles/railVehicleClass.cpp4
-rw-r--r--game/vehicles/train.cpp2
-rw-r--r--game/vehicles/train.h6
-rw-r--r--game/vehicles/vehicle.cpp2
-rw-r--r--game/vehicles/vehicle.h2
6 files changed, 10 insertions, 10 deletions
diff --git a/game/vehicles/railVehicle.cpp b/game/vehicles/railVehicle.cpp
index b77b93c..c4a9e96 100644
--- a/game/vehicles/railVehicle.cpp
+++ b/game/vehicles/railVehicle.cpp
@@ -6,10 +6,10 @@
#include <glm/glm.hpp>
#include <glm/gtx/intersect.hpp>
#include <glm/gtx/transform.hpp>
-#include <location.hpp>
+#include <location.h>
#include <maths.h>
#include <memory>
-#include <ray.hpp>
+#include <ray.h>
RailVehicle::RailVehicle(RailVehicleClassPtr rvc) :
rvClass {std::move(rvc)}, location {rvClass->instancesBody}, bogies {
diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp
index 82a442e..64a21be 100644
--- a/game/vehicles/railVehicleClass.cpp
+++ b/game/vehicles/railVehicleClass.cpp
@@ -1,7 +1,7 @@
#include "railVehicleClass.h"
#include "gfx/gl/sceneShader.h"
#include "gfx/gl/shadowMapper.h"
-#include "gfx/gl/vertexArrayObject.hpp"
+#include "gfx/gl/vertexArrayObject.h"
#include "gfx/models/mesh.h"
#include "gfx/models/texture.h"
#include <algorithm>
@@ -13,7 +13,7 @@
#include <glm/glm.hpp>
#include <iterator>
#include <lib/resource.h>
-#include <location.hpp>
+#include <location.h>
#include <map>
#include <maths.h>
#include <memory>
diff --git a/game/vehicles/train.cpp b/game/vehicles/train.cpp
index fdfc3e1..6f3b036 100644
--- a/game/vehicles/train.cpp
+++ b/game/vehicles/train.cpp
@@ -3,7 +3,7 @@
#include "game/vehicles/railVehicle.h"
#include "game/vehicles/railVehicleClass.h"
#include "gfx/renderable.h"
-#include "location.hpp"
+#include "location.h"
#include <algorithm>
#include <functional>
#include <optional>
diff --git a/game/vehicles/train.h b/game/vehicles/train.h
index 15e2f6e..20c3bc4 100644
--- a/game/vehicles/train.h
+++ b/game/vehicles/train.h
@@ -1,15 +1,15 @@
#pragma once
-#include "chronology.hpp"
+#include "chronology.h"
#include "game/activities/go.h" // IWYU pragma: keep
#include "game/activities/idle.h" // IWYU pragma: keep
#include "game/activity.h"
#include "game/network/link.h"
#include "railVehicle.h"
#include "vehicle.h"
-#include <collection.hpp>
+#include <collection.h>
#include <glm/glm.hpp>
-#include <location.hpp>
+#include <location.h>
#include <memory>
#include <vector>
diff --git a/game/vehicles/vehicle.cpp b/game/vehicles/vehicle.cpp
index 6dc8371..0d46017 100644
--- a/game/vehicles/vehicle.cpp
+++ b/game/vehicles/vehicle.cpp
@@ -10,7 +10,7 @@
#include <cmath>
#include <glm/glm.hpp>
#include <iterator>
-#include <location.hpp>
+#include <location.h>
#include <maths.h>
#include <utility>
#include <vector>
diff --git a/game/vehicles/vehicle.h b/game/vehicles/vehicle.h
index 369bd7a..763ade9 100644
--- a/game/vehicles/vehicle.h
+++ b/game/vehicles/vehicle.h
@@ -1,6 +1,6 @@
#pragma once
-#include "chronology.hpp"
+#include "chronology.h"
#include "linkHistory.h"
#include <game/activity.h>
#include <game/network/link.h>