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authorDan Goodliffe <dan@randomdan.homeip.net>2021-02-16 18:55:24 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-02-16 18:55:24 +0000
commit4a1b59927f1a5ea692cee71df415ebb54f7a368d (patch)
tree799e2291e85853a6af613cf36d434978a84e55d9 /game/vehicles/vehicle.cpp
parentAdd a camera controller that follows vehicles (diff)
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Rename types in LinkHistory
Diffstat (limited to 'game/vehicles/vehicle.cpp')
-rw-r--r--game/vehicles/vehicle.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/game/vehicles/vehicle.cpp b/game/vehicles/vehicle.cpp
index f722cff..fceb37c 100644
--- a/game/vehicles/vehicle.cpp
+++ b/game/vehicles/vehicle.cpp
@@ -10,7 +10,7 @@ Vehicle::Vehicle(const LinkPtr & l, const std::string & obj, const std::string &
linkHist.add(l, 0);
}
-LinkHistory::Return
+LinkHistory::Entry
LinkHistory::add(const LinkWPtr & l, unsigned char d)
{
links.insert(links.begin(), {l, d});
@@ -23,13 +23,13 @@ LinkHistory::add(const LinkWPtr & l, unsigned char d)
return {lp, d};
}
-LinkHistory::Return
+LinkHistory::Entry
LinkHistory::getCurrent() const
{
return {links.front().first.lock(), links.front().second};
}
-LinkHistory::Return
+LinkHistory::Entry
LinkHistory::getAt(float len, float * rem) const
{
auto litr = links.begin();