summaryrefslogtreecommitdiff
path: root/game/vehicles/railVehicle.cpp
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2025-04-24 01:31:27 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2025-04-24 01:31:27 +0100
commit84358a17c18aa8e23f9508f4fa3a864e27d51697 (patch)
tree3ccf5d616a629056a1b007fc718e26940f019800 /game/vehicles/railVehicle.cpp
parentFix all warnings game/network/* (diff)
downloadilt-84358a17c18aa8e23f9508f4fa3a864e27d51697.tar.bz2
ilt-84358a17c18aa8e23f9508f4fa3a864e27d51697.tar.xz
ilt-84358a17c18aa8e23f9508f4fa3a864e27d51697.zip
Avoid out parameters with Ray::intersectTriangle
Diffstat (limited to 'game/vehicles/railVehicle.cpp')
-rw-r--r--game/vehicles/railVehicle.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/game/vehicles/railVehicle.cpp b/game/vehicles/railVehicle.cpp
index 59d1e83..4a0a22d 100644
--- a/game/vehicles/railVehicle.cpp
+++ b/game/vehicles/railVehicle.cpp
@@ -72,7 +72,12 @@ RailVehicle::intersectRay(const Ray<GlobalPosition3D> & ray, BaryPosition & bary
}};
return std::any_of(
triangles.begin(), triangles.end(), [&cornerVertices, &ray, &baryPos, &distance](const auto & idx) {
- return ray.intersectTriangle(
- cornerVertices[idx[0]], cornerVertices[idx[1]], cornerVertices[idx[2]], baryPos, distance);
+ if (const auto inter = ray.intersectTriangle(
+ cornerVertices[idx[0]], cornerVertices[idx[1]], cornerVertices[idx[2]])) {
+ baryPos = inter->bary;
+ distance = inter->distance;
+ return true;
+ };
+ return false;
});
}