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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-04-24 01:31:27 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-04-24 01:31:27 +0100 |
commit | 84358a17c18aa8e23f9508f4fa3a864e27d51697 (patch) | |
tree | 3ccf5d616a629056a1b007fc718e26940f019800 /game/vehicles/railVehicle.cpp | |
parent | Fix all warnings game/network/* (diff) | |
download | ilt-84358a17c18aa8e23f9508f4fa3a864e27d51697.tar.bz2 ilt-84358a17c18aa8e23f9508f4fa3a864e27d51697.tar.xz ilt-84358a17c18aa8e23f9508f4fa3a864e27d51697.zip |
Avoid out parameters with Ray::intersectTriangle
Diffstat (limited to 'game/vehicles/railVehicle.cpp')
-rw-r--r-- | game/vehicles/railVehicle.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/game/vehicles/railVehicle.cpp b/game/vehicles/railVehicle.cpp index 59d1e83..4a0a22d 100644 --- a/game/vehicles/railVehicle.cpp +++ b/game/vehicles/railVehicle.cpp @@ -72,7 +72,12 @@ RailVehicle::intersectRay(const Ray<GlobalPosition3D> & ray, BaryPosition & bary }}; return std::any_of( triangles.begin(), triangles.end(), [&cornerVertices, &ray, &baryPos, &distance](const auto & idx) { - return ray.intersectTriangle( - cornerVertices[idx[0]], cornerVertices[idx[1]], cornerVertices[idx[2]], baryPos, distance); + if (const auto inter = ray.intersectTriangle( + cornerVertices[idx[0]], cornerVertices[idx[1]], cornerVertices[idx[2]])) { + baryPos = inter->bary; + distance = inter->distance; + return true; + }; + return false; }); } |