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authorDan Goodliffe <dan@randomdan.homeip.net>2026-04-03 14:17:38 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2026-04-03 14:17:38 +0100
commit5795e8939bcd5e849c5e63e2c443bada03c93a20 (patch)
treeae7b9297ce96135a58b6b121fd1ad62da2defe9d /game/vehicles/railVehicle.cpp
parentAdd light support to RailVehicleClass (diff)
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Create mix-ins for handling asset and instance lightsHEADmain
Diffstat (limited to 'game/vehicles/railVehicle.cpp')
-rw-r--r--game/vehicles/railVehicle.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/game/vehicles/railVehicle.cpp b/game/vehicles/railVehicle.cpp
index c11d817..b5de833 100644
--- a/game/vehicles/railVehicle.cpp
+++ b/game/vehicles/railVehicle.cpp
@@ -20,6 +20,7 @@ RailVehicle::RailVehicle(RailVehicleClassPtr rvc, GlobalPosition3D position) :
Location {.pos = position + RelativePosition3D {0, -rvc->wheelBase / 2.F, 0}, .rot = {}}))},
rvClass {std::move(rvc)}
{
+ lightsEnable(rvClass, get()->body.index);
}
void