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authorDan Goodliffe <dan@randomdan.homeip.net>2021-12-13 17:46:59 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-12-13 19:25:08 +0000
commit3acea6d17bee24c2079c0eeb33694c2539debabd (patch)
tree40f29a051d9306508635231bfd40168abb42d735 /game/terrain.h
parentIntroduce the UI shader (diff)
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Move TickDuration to its own files
Diffstat (limited to 'game/terrain.h')
-rw-r--r--game/terrain.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/game/terrain.h b/game/terrain.h
index 979a8e0..c32f092 100644
--- a/game/terrain.h
+++ b/game/terrain.h
@@ -1,6 +1,7 @@
#ifndef TERRAIN_H
#define TERRAIN_H
+#include "chronology.hpp"
#include "collection.hpp"
#include "game/worldobject.h"
#include <gfx/models/mesh.h>