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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-27 21:47:41 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-27 21:47:41 +0000 |
commit | e0ac130808d9bed5443115ee91e9cccda713ae3c (patch) | |
tree | dad2b2cbe2bc8bf5560f4859880549472f808671 /game/terrain.cpp | |
parent | Remove the static texture cache (diff) | |
parent | Render text in N draw calls (diff) | |
download | ilt-e0ac130808d9bed5443115ee91e9cccda713ae3c.tar.bz2 ilt-e0ac130808d9bed5443115ee91e9cccda713ae3c.tar.xz ilt-e0ac130808d9bed5443115ee91e9cccda713ae3c.zip |
Merge branch 'text2'
Diffstat (limited to 'game/terrain.cpp')
-rw-r--r-- | game/terrain.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/game/terrain.cpp b/game/terrain.cpp index a4b6510..d2c8593 100644 --- a/game/terrain.cpp +++ b/game/terrain.cpp @@ -2,9 +2,7 @@ #include "game/geoData.h" #include "gfx/models/texture.h" #include <algorithm> -#include <cache.h> #include <cstddef> -#include <filesystem> #include <gfx/gl/sceneShader.h> #include <gfx/gl/shadowMapper.h> #include <gfx/image.h> |