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| author | Dan Goodliffe <dan.goodliffe@octal.co.uk> | 2026-03-02 13:17:28 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan.goodliffe@octal.co.uk> | 2026-03-02 13:17:28 +0000 |
| commit | 64ede41ebaade64ad6705f7f55ca4a778a156481 (patch) | |
| tree | 6d2fbc64cd28d272fe3f5bbf79ddd41ecc5e2626 /game/surface.h | |
| parent | Refactor glArrays to better expose underlying types (diff) | |
| download | ilt-64ede41ebaade64ad6705f7f55ca4a778a156481.tar.bz2 ilt-64ede41ebaade64ad6705f7f55ca4a778a156481.tar.xz ilt-64ede41ebaade64ad6705f7f55ca4a778a156481.zip | |
Fixes previously hard coded billboard texture size.
Diffstat (limited to 'game/surface.h')
0 files changed, 0 insertions, 0 deletions
