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authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-07 13:23:27 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-07 13:23:27 +0000
commit108bf5b2424da06aa2e1735ffd10a2b713834db8 (patch)
treeaf0918a6a266aa7e6ee1d8129df6d5ef9fc4f8ab /game/selectable.h
parentRemove more use of legacy types and unnecessary pointers from selectable inte... (diff)
parentRemove Position3D from RailVehicle (diff)
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Merge branch 'template-types'
Diffstat (limited to 'game/selectable.h')
-rw-r--r--game/selectable.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/game/selectable.h b/game/selectable.h
index c794461..fc6af4e 100644
--- a/game/selectable.h
+++ b/game/selectable.h
@@ -4,7 +4,7 @@
#include <glm/glm.hpp>
#include <special_members.h>
-class Ray;
+template<typename> class Ray;
class Selectable {
public:
@@ -12,5 +12,6 @@ public:
virtual ~Selectable() = default;
DEFAULT_MOVE_COPY(Selectable);
- [[nodiscard]] virtual bool intersectRay(const Ray &, BaryPosition &, RelativeDistance &) const = 0;
+ [[nodiscard]] virtual bool intersectRay(const Ray<GlobalPosition3D> &, BaryPosition &, RelativeDistance &) const
+ = 0;
};