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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-13 23:06:39 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-13 23:06:39 +0100
commit1c8e84d9503237e7a308107a0a44fbc7f188c700 (patch)
tree60e80d7f4e91621bc62cb5fb2f6c61aae631b4d9 /game/scenary
parentLoad assimp textures in parallel (diff)
parentFix typo in name SceneCPtr (diff)
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Merge branch 'materials' into assimp
Diffstat (limited to 'game/scenary')
-rw-r--r--game/scenary/foliage.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/game/scenary/foliage.h b/game/scenary/foliage.h
index 229bccb..b85aab2 100644
--- a/game/scenary/foliage.h
+++ b/game/scenary/foliage.h
@@ -5,6 +5,7 @@
class SceneShader;
class ShadowMapper;
class Location;
+class Texture;
class Foliage : public Asset, public StdTypeDefs<Foliage> {
Mesh::Ptr bodyMesh;