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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-23 21:10:46 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-23 21:16:40 +0100 |
commit | a2e87cf25f15ec8d6184a0aefc7ad949fb89b52b (patch) | |
tree | d34f21fe47d64fcc8743b47146b3cc893f0d8ce8 /game/scenary/plant.h | |
parent | Add getTransform to Location; wraps the standard mat4 calculations (diff) | |
download | ilt-a2e87cf25f15ec8d6184a0aefc7ad949fb89b52b.tar.bz2 ilt-a2e87cf25f15ec8d6184a0aefc7ad949fb89b52b.tar.xz ilt-a2e87cf25f15ec8d6184a0aefc7ad949fb89b52b.zip |
Use Location::getTransform in Plant instead of duplicating
Diffstat (limited to 'game/scenary/plant.h')
-rw-r--r-- | game/scenary/plant.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/game/scenary/plant.h b/game/scenary/plant.h index 77c5979..82ab0e5 100644 --- a/game/scenary/plant.h +++ b/game/scenary/plant.h @@ -2,9 +2,8 @@ #include "foliage.h" #include "game/worldobject.h" -#include "location.hpp" -#include "maths.h" -#include <glm/gtx/transform.hpp> + +class Location; class Plant : public WorldObject { std::shared_ptr<const Foliage> type; @@ -16,5 +15,5 @@ class Plant : public WorldObject { } public: - Plant(std::shared_ptr<const Foliage> type, Location position); + Plant(std::shared_ptr<const Foliage> type, const Location & position); }; |