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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-14 18:03:34 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-14 18:03:34 +0100 |
commit | 5776a36b454fac04617313da011d7aa2b0e834d3 (patch) | |
tree | 1eb96d07e9a17a51e5763f397fc003f762cd2e75 /game/scenary/plant.cpp | |
parent | Merge branch 'model-factory-textures' (diff) | |
parent | Add an asset template and use it to define all the foliage assets in the plan... (diff) | |
download | ilt-5776a36b454fac04617313da011d7aa2b0e834d3.tar.bz2 ilt-5776a36b454fac04617313da011d7aa2b0e834d3.tar.xz ilt-5776a36b454fac04617313da011d7aa2b0e834d3.zip |
Merge branch 'assimp'
Diffstat (limited to 'game/scenary/plant.cpp')
-rw-r--r-- | game/scenary/plant.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/game/scenary/plant.cpp b/game/scenary/plant.cpp new file mode 100644 index 0000000..2b01bee --- /dev/null +++ b/game/scenary/plant.cpp @@ -0,0 +1,13 @@ +#include "plant.h" + +void +Plant::render(const SceneShader & shader) const +{ + type->render(shader, position); +} + +void +Plant::shadows(const ShadowMapper & mapper) const +{ + type->shadows(mapper, position); +} |