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authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-13 11:31:13 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-13 11:31:13 +0000
commit332355a9f4a4199e0ddb51852546d44ec54e176f (patch)
tree4998cde56004f53a0218dc5f00d578f939ffea08 /game/scenary/light.h
parentInteger support in persistence (diff)
parentOnly create VAOs for the light type(s) in use (diff)
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Merge branch 'model-lights'
Diffstat (limited to 'game/scenary/light.h')
-rw-r--r--game/scenary/light.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/game/scenary/light.h b/game/scenary/light.h
new file mode 100644
index 0000000..0b19535
--- /dev/null
+++ b/game/scenary/light.h
@@ -0,0 +1,19 @@
+#pragma once
+
+#include "game/worldobject.h"
+#include "illuminator.h"
+
+class Location;
+
+class Light : public WorldObject {
+ std::shared_ptr<const Illuminator> type;
+ InstanceVertices<Illuminator::LocationVertex>::InstanceProxy location;
+
+ void
+ tick(TickDuration) override
+ {
+ }
+
+public:
+ Light(std::shared_ptr<const Illuminator> type, const Location & position);
+};