summaryrefslogtreecommitdiff
path: root/game/scenary/illuminator.h
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2025-04-18 19:43:44 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2025-04-18 19:43:44 +0100
commit6036877ac4e92da3185f21d5928bf3ed28d685b2 (patch)
tree5e5a5f6ad09e196bbecfbfec2a9a3c8f02262ca3 /game/scenary/illuminator.h
parentMerge branch 'openmesh-11' (diff)
parentRemember selected asset id and reload/reselect resource file on change (diff)
downloadilt-6036877ac4e92da3185f21d5928bf3ed28d685b2.tar.bz2
ilt-6036877ac4e92da3185f21d5928bf3ed28d685b2.tar.xz
ilt-6036877ac4e92da3185f21d5928bf3ed28d685b2.zip
Merge branch 'resviewer'HEADmain
Diffstat (limited to 'game/scenary/illuminator.h')
-rw-r--r--game/scenary/illuminator.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/game/scenary/illuminator.h b/game/scenary/illuminator.h
index 47ce337..200ba40 100644
--- a/game/scenary/illuminator.h
+++ b/game/scenary/illuminator.h
@@ -15,6 +15,8 @@ class Illuminator : public Asset, public Renderable, public StdTypeDefs<Illumina
std::optional<glVertexArray> instancesSpotLightVAO, instancesPointLightVAO;
public:
+ [[nodiscard]] std::any createAt(const Location &) const override;
+
struct LightCommonVertex {
RelativePosition3D position;
RGB colour;