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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-01-25 01:05:45 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-01-25 01:05:45 +0000 |
commit | a1110d7f594177976f9bd7cda73d11bc2e942a4a (patch) | |
tree | 9eaf1517f097c8a2086920022a2153d5ed137f4f /game/physical.h | |
parent | Split physical objects from renderable ones (diff) | |
download | ilt-a1110d7f594177976f9bd7cda73d11bc2e942a4a.tar.bz2 ilt-a1110d7f594177976f9bd7cda73d11bc2e942a4a.tar.xz ilt-a1110d7f594177976f9bd7cda73d11bc2e942a4a.zip |
Move texture cache to Texture class
Diffstat (limited to 'game/physical.h')
-rw-r--r-- | game/physical.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/game/physical.h b/game/physical.h index 44af5e6..4ad8a49 100644 --- a/game/physical.h +++ b/game/physical.h @@ -32,7 +32,6 @@ protected: private: static Cache<Mesh> cachedMesh; - static Cache<Texture> cachedTexture; }; #endif |