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authorDan Goodliffe <dan@randomdan.homeip.net>2021-12-13 23:47:30 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-12-13 23:47:30 +0000
commit1686a01b6ae7467e71eac247078248de4a3b3423 (patch)
tree53716ce767b1b775dc06f658a41a647bddbbeac1 /game/network
parentMove TickDuration to its own files (diff)
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Refactor to start splitting out UI components
Diffstat (limited to 'game/network')
-rw-r--r--game/network/rail.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/game/network/rail.cpp b/game/network/rail.cpp
index d7f95a8..73ab3bf 100644
--- a/game/network/rail.cpp
+++ b/game/network/rail.cpp
@@ -2,6 +2,7 @@
#include "network.h"
#include <GL/glew.h>
#include <array>
+#include <cmath>
#include <collection.hpp>
#include <cstddef>
#include <game/network/link.h>