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authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-20 20:10:12 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-20 20:10:12 +0000
commita19011b730ac6d770e3b42cde3a10961495a417d (patch)
treea3d1e4de3c709167d226725ddd768a9ecd662ff5 /game/network/rail.h
parentCommon code between straight/curve network geometry shaders (diff)
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Implement basic network curve part shader
Diffstat (limited to 'game/network/rail.h')
-rw-r--r--game/network/rail.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/game/network/rail.h b/game/network/rail.h
index b6a9ebe..39dfdc9 100644
--- a/game/network/rail.h
+++ b/game/network/rail.h
@@ -64,6 +64,7 @@ public:
struct Vertex {
GlobalPosition3D a, b, c;
float textureRepeats;
+ float aangle, bangle;
};
private: