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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-12-21 03:30:18 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-12-21 03:30:18 +0000 |
commit | d8ee91b44e31cf1500926d37b7391e8c94bbf14a (patch) | |
tree | 7452ba1726a623e1e03a9adec07e60aa1298d23d /game/network/rail.h | |
parent | Give UI builders an interface that can be programmatically called (diff) | |
download | ilt-d8ee91b44e31cf1500926d37b7391e8c94bbf14a.tar.bz2 ilt-d8ee91b44e31cf1500926d37b7391e8c94bbf14a.tar.xz ilt-d8ee91b44e31cf1500926d37b7391e8c94bbf14a.zip |
Fix calculating radius and length of curved links
Diffstat (limited to 'game/network/rail.h')
-rw-r--r-- | game/network/rail.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/network/rail.h b/game/network/rail.h index c8effef..0aae718 100644 --- a/game/network/rail.h +++ b/game/network/rail.h @@ -62,8 +62,8 @@ public: }; private: - RailLinkCurve( - NetworkLinkHolder<RailLinkCurve> &, const Node::Ptr &, const Node::Ptr &, GlobalPosition3D, const Arc); + RailLinkCurve(NetworkLinkHolder<RailLinkCurve> &, const Node::Ptr &, const Node::Ptr &, GlobalPosition3D centreBase, + RelativeDistance radius, Arc); InstanceVertices<Vertex>::InstanceProxy instance; }; |