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authorDan Goodliffe <dan@randomdan.homeip.net>2023-05-28 11:45:22 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-05-28 11:45:22 +0100
commitfdea7529ba09a615d92da5823429b49c7e565c9d (patch)
tree67b12689c60dc2e75a5587988dd11bf36c12da9a /game/network/rail.cpp
parentMark main rule as always, so we can always launch it (diff)
parentSwap GLEW for more modern glad (diff)
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Merge branch 'glad'
Diffstat (limited to 'game/network/rail.cpp')
-rw-r--r--game/network/rail.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/network/rail.cpp b/game/network/rail.cpp
index 4454600..bd24a2b 100644
--- a/game/network/rail.cpp
+++ b/game/network/rail.cpp
@@ -1,6 +1,5 @@
#include "rail.h"
#include "network.h"
-#include <GL/glew.h>
#include <array>
#include <cmath>
#include <collection.h>
@@ -8,6 +7,7 @@
#include <game/network/link.h>
#include <game/network/network.impl.h> // IWYU pragma: keep
#include <gfx/models/vertex.h>
+#include <glad/gl.h>
#include <glm/gtx/transform.hpp>
#include <initializer_list>
#include <maths.h>