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authorDan Goodliffe <dan@randomdan.homeip.net>2025-03-22 13:01:14 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2025-03-22 13:01:14 +0000
commit163c8f75265054a168cc1e2750a0adb40fb08d83 (patch)
tree3f5aeb2c912fe079029e53fcd5aa29e5f245c814 /game/network/rail.cpp
parentInvert how shared/unique is specified for Collection (diff)
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Make Collections::objects protected, extend interface
Keeps all required features accessible, but through a controlled interface.
Diffstat (limited to 'game/network/rail.cpp')
-rw-r--r--game/network/rail.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/network/rail.cpp b/game/network/rail.cpp
index 5ce6036..dfe1dca 100644
--- a/game/network/rail.cpp
+++ b/game/network/rail.cpp
@@ -168,7 +168,7 @@ namespace {
void
RailLinks::render(const SceneShader & shader, const Frustum &) const
{
- if (!links.objects.empty()) {
+ if (!links.empty()) {
texture->bind();
glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1, 0);