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authorDan Goodliffe <dan@randomdan.homeip.net>2026-03-08 16:02:56 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-03-08 16:02:56 +0000
commit00fc3cb9b2c06026fab0e4760609fe02e027b6df (patch)
treeb84b527824ac1d5c999fc4a974fcf2c356b422ab /game/network/rail.cpp
parentReplace gl_traits glTexParameter with glTexture::parameter DSA wrapper (diff)
downloadilt-00fc3cb9b2c06026fab0e4760609fe02e027b6df.tar.bz2
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Move all low level texture operations to DSA helpers in glTexture
Diffstat (limited to 'game/network/rail.cpp')
-rw-r--r--game/network/rail.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/network/rail.cpp b/game/network/rail.cpp
index d0a8bdd..1ae5aca 100644
--- a/game/network/rail.cpp
+++ b/game/network/rail.cpp
@@ -169,7 +169,7 @@ void
RailLinks::render(const SceneShader & shader, const Frustum &) const
{
if (auto _ = glDebugScope(0); !links.empty()) {
- texture->bind();
+ texture->bind(0);
glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1, 0);
renderType<RailLinkStraight>(*this, shader.networkStraight, GL_POINTS);