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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-06 20:48:33 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-07 01:02:02 +0000 |
commit | 2f8d7643d03f39fa848576692264d0fe3a37ed91 (patch) | |
tree | f4578e2ce3020c04a206f9eb0bc02587de5b3d6a /game/network/link.h | |
parent | Don't request a specific OpenGL version, just check we get something sufficie... (diff) | |
download | ilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.tar.bz2 ilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.tar.xz ilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.zip |
Reformat with new clang-format
Diffstat (limited to 'game/network/link.h')
-rw-r--r-- | game/network/link.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/network/link.h b/game/network/link.h index 4a9f83f..0d66c42 100644 --- a/game/network/link.h +++ b/game/network/link.h @@ -71,6 +71,7 @@ public: [[nodiscard]] Location positionAt(float dist, unsigned char start) const override; [[nodiscard]] bool intersectRay(const Ray &) const override; }; + LinkStraight::~LinkStraight() = default; class LinkCurve : public virtual Link { @@ -87,4 +88,5 @@ public: float radius; Arc arc; }; + LinkCurve::~LinkCurve() = default; |