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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-17 11:54:07 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-17 11:54:07 +0100
commit85bf771ea6d8d584f1c735cc963e17571ca0a0d1 (patch)
tree34b2a5bf311d4ed48c3144abd25603b38835ab3b /game/network/link.cpp
parentAdd the dynamicPoint shader for instancing (diff)
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First cut of instance vertices and proxy
Untested outside unit test, allows the use of a glBuffer as a storage container. To be combined with a vertex array and/or mesh etc for massing drawing with glDrawElementsInstanced
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