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authorDan Goodliffe <dan@randomdan.homeip.net>2025-03-01 13:26:39 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2025-03-01 13:26:39 +0000
commit82b62993c566528a3a4d169cfdadf8541d5bc29d (patch)
tree85e11ac4aa540545a9894b6ee55f8f2d8a9710a1 /game/geoDataMesh.h
parentSplit meshes by surface and tile (diff)
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Work around clang thinking this is unused in lambdas
Diffstat (limited to 'game/geoDataMesh.h')
-rw-r--r--game/geoDataMesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/geoDataMesh.h b/game/geoDataMesh.h
index 72b069e..c9da8f0 100644
--- a/game/geoDataMesh.h
+++ b/game/geoDataMesh.h
@@ -109,7 +109,7 @@ protected:
{
Triangle<Dim> triangle;
std::ranges::transform(fv_range(face), triangle.begin(), [this](auto vertex) {
- return point(vertex);
+ return this->point(vertex);
});
return triangle;
}