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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-02-08 18:11:23 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-02-08 18:11:23 +0000 |
commit | ca1a83e21d0cdb4b3443252b11789bd8ecff3c86 (patch) | |
tree | c62b1049e3823a7b129722bf10c791225361f367 /game/geoData.h | |
parent | Set height when reusing adjacent vertices (diff) | |
download | ilt-ca1a83e21d0cdb4b3443252b11789bd8ecff3c86.tar.bz2 ilt-ca1a83e21d0cdb4b3443252b11789bd8ecff3c86.tar.xz ilt-ca1a83e21d0cdb4b3443252b11789bd8ecff3c86.zip |
Improve logging and fault detection during mesh mutation
Diffstat (limited to 'game/geoData.h')
-rw-r--r-- | game/geoData.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/game/geoData.h b/game/geoData.h index 390a443..7c11b07 100644 --- a/game/geoData.h +++ b/game/geoData.h @@ -9,6 +9,7 @@ #include <filesystem> #include <glm/vec2.hpp> #include <optional> +#include <source_location> #include <thirdparty/openmesh/glmcompat.h> #include <thirdparty/openmesh/helpers.h> @@ -115,7 +116,7 @@ public: return property(surface, handle); } - void sanityCheck() const; + void sanityCheck(const std::source_location & = std::source_location::current()) const; protected: template<glm::length_t Dim> |