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authorDan Goodliffe <dan@randomdan.homeip.net>2024-02-24 00:10:27 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-02-24 00:10:27 +0000
commit80529930ea3bc874c8da22c66343745ff6fdd45b (patch)
tree6441b090f24cf33638c5257e6b9eea4f14929503 /game/geoData.h
parentMerge branch 'glcontainer-fix' (diff)
downloadilt-80529930ea3bc874c8da22c66343745ff6fdd45b.tar.bz2
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Simplify vector addition/subtraction with differnt types
Automatically applies correct rounding with float to int operations, adjusts test expectations accordingly.
Diffstat (limited to 'game/geoData.h')
-rw-r--r--game/geoData.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/game/geoData.h b/game/geoData.h
index e234bfe..15143e8 100644
--- a/game/geoData.h
+++ b/game/geoData.h
@@ -65,8 +65,7 @@ public:
operator*(BaryPosition bari) const
{
const auto & t {*this};
- return t[0] + GlobalPosition<Dim>(RelativePosition<Dim>(t[1] - t[0]) * bari.x)
- + GlobalPosition<Dim>(RelativePosition<Dim>(t[2] - t[1]) * bari.y);
+ return t[0] + (RelativePosition<Dim>(t[1] - t[0]) * bari.x) + (RelativePosition<Dim>(t[2] - t[1]) * bari.y);
}
};