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authorDan Goodliffe <dan@randomdan.homeip.net>2024-12-22 12:58:57 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-12-22 12:58:57 +0000
commit7a0121a612e901585fef39c1b599d53a21cb0afe (patch)
tree06f4731b4004e6ec52ce4205929c337a61949242 /game/geoData.h
parentUpdate terrain meshes as required (diff)
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SetHeightOptions surface changed to defaulted pointer
Diffstat (limited to 'game/geoData.h')
-rw-r--r--game/geoData.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/geoData.h b/game/geoData.h
index 8eda99a..92b9b75 100644
--- a/game/geoData.h
+++ b/game/geoData.h
@@ -78,7 +78,7 @@ public:
static constexpr auto DEFAULT_NEAR_NODE_TOLERANACE = 500.F;
static constexpr auto DEFAULT_MAX_SLOPE = 0.5F;
- const Surface & surface;
+ const Surface * surface = nullptr;
RelativeDistance nearNodeTolerance = DEFAULT_NEAR_NODE_TOLERANACE;
RelativeDistance maxSlope = DEFAULT_MAX_SLOPE;
};