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authorDan Goodliffe <dan@randomdan.homeip.net>2024-11-23 14:04:28 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-11-23 14:04:28 +0000
commit1523401911b46d220ddc597c136fe279324d600b (patch)
treee5bb112dd0d22eea478c50b17d5ec48c13aed8d1 /game/geoData.h
parentShare code between boundary and strip edge node reuse (diff)
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Remove split face specialisation
Diffstat (limited to 'game/geoData.h')
-rw-r--r--game/geoData.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/game/geoData.h b/game/geoData.h
index ed1734c..5daa7a4 100644
--- a/game/geoData.h
+++ b/game/geoData.h
@@ -185,9 +185,6 @@ protected:
void update_vertex_normals_only();
void update_vertex_normals_only(VertexIter start);
- using OpenMesh::TriMesh_ArrayKernelT<GeoDataTraits>::split;
- void split(FaceHandle);
-
private:
GlobalPosition3D lowerExtent {}, upperExtent {};
};