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authorDan Goodliffe <dan@randomdan.homeip.net>2025-01-05 12:25:16 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2025-01-05 12:25:16 +0000
commitb5899aae753287805967ec5241bc0063f5c95a4d (patch)
tree80738c35effb9aa2003bdeb37e04dbeb669be90c /game/geoData.h
parentReturn surface face list from setHeights (diff)
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Include arc angle in curved terrain walk
Diffstat (limited to 'game/geoData.h')
-rw-r--r--game/geoData.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/game/geoData.h b/game/geoData.h
index 2bdc60d..7e4c28f 100644
--- a/game/geoData.h
+++ b/game/geoData.h
@@ -70,13 +70,18 @@ public:
GlobalPosition2D exitPosition {};
};
+ struct WalkStepCurve : public WalkStep {
+ Angle angle {};
+ };
+
template<typename T> using Consumer = const std::function<void(const T &)> &;
template<typename T> using Tester = const std::function<bool(const T &)> &;
void walk(const PointFace & from, GlobalPosition2D to, Consumer<WalkStep> op) const;
void walkUntil(const PointFace & from, GlobalPosition2D to, Tester<WalkStep> op) const;
- void walk(const PointFace & from, GlobalPosition2D to, GlobalPosition2D centre, Consumer<WalkStep> op) const;
- void walkUntil(const PointFace & from, GlobalPosition2D to, GlobalPosition2D centre, Tester<WalkStep> op) const;
+ void walk(const PointFace & from, GlobalPosition2D to, GlobalPosition2D centre, Consumer<WalkStepCurve> op) const;
+ void walkUntil(
+ const PointFace & from, GlobalPosition2D to, GlobalPosition2D centre, Tester<WalkStepCurve> op) const;
void boundaryWalk(Consumer<HalfedgeHandle>) const;
void boundaryWalk(Consumer<HalfedgeHandle>, HalfedgeHandle start) const;