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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-02-24 00:10:07 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-02-24 00:10:07 +0000 |
commit | 7c04c368fe0694b38e2ab46aca078d921c7d44b1 (patch) | |
tree | c62c4f0f61ad5caf41ad0a91154cb04e8f099f30 /game/geoData.h | |
parent | Improve number of segments in LinkCurve bases (diff) | |
download | ilt-7c04c368fe0694b38e2ab46aca078d921c7d44b1.tar.bz2 ilt-7c04c368fe0694b38e2ab46aca078d921c7d44b1.tar.xz ilt-7c04c368fe0694b38e2ab46aca078d921c7d44b1.zip |
Don't rely on triangle centroid not already having a surface
Diffstat (limited to 'game/geoData.h')
-rw-r--r-- | game/geoData.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/geoData.h b/game/geoData.h index 586b48d..b2a75bd 100644 --- a/game/geoData.h +++ b/game/geoData.h @@ -55,7 +55,7 @@ public: RelativeDistance maxSlope = DEFAULT_MAX_SLOPE; }; - std::vector<FaceHandle> setHeights(std::span<const GlobalPosition3D> triangleStrip, const SetHeightsOpts &); + std::set<FaceHandle> setHeights(std::span<const GlobalPosition3D> triangleStrip, const SetHeightsOpts &); [[nodiscard]] auto getExtents() const |