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authorDan Goodliffe <dan@randomdan.homeip.net>2026-03-07 12:32:55 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-03-07 14:17:44 +0000
commit4420f20a901ed1f96d9fb8f4df0148bc0bc3666d (patch)
treeb6484d3a75acb1c9461707d2c7168fa5b652b15c /game/activities
parentDon't create and then replace shadow and billboard textures (diff)
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Add glVertexArray useBuffer
Wraps glVertexArrayVertexBuffer automatically getting the buffer name from the argument and deriving the stride from the container's value_type.
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