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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-03-12 00:54:24 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-03-12 19:43:14 +0000 |
commit | 88c9d66352c2f4856682efd48482b5b72aca18bf (patch) | |
tree | 7da5207ceb7cccf2866945fe0c6ba75533663704 /assetFactory | |
parent | Initial version of texture packer (diff) | |
download | ilt-88c9d66352c2f4856682efd48482b5b72aca18bf.tar.bz2 ilt-88c9d66352c2f4856682efd48482b5b72aca18bf.tar.xz ilt-88c9d66352c2f4856682efd48482b5b72aca18bf.zip |
Support loading references to texture fragments
Diffstat (limited to 'assetFactory')
-rw-r--r-- | assetFactory/assetFactory.cpp | 3 | ||||
-rw-r--r-- | assetFactory/assetFactory.h | 3 | ||||
-rw-r--r-- | assetFactory/textureFragment.cpp | 7 | ||||
-rw-r--r-- | assetFactory/textureFragment.h | 14 |
4 files changed, 27 insertions, 0 deletions
diff --git a/assetFactory/assetFactory.cpp b/assetFactory/assetFactory.cpp index f5fc2b3..de13579 100644 --- a/assetFactory/assetFactory.cpp +++ b/assetFactory/assetFactory.cpp @@ -75,11 +75,14 @@ AssetFactory::parseColour(std::string_view in) const } throw std::runtime_error("No such asset factory colour"); } + bool AssetFactory::persist(Persistence::PersistenceStore & store) { using MapObjects = Persistence::MapByMember<Shapes, std::shared_ptr<Object>>; using MapAssets = Persistence::MapByMember<Assets>; + using MapTextureFragments = Persistence::MapByMember<TextureFragments>; return STORE_TYPE && STORE_NAME_HELPER("object", shapes, MapObjects) + && STORE_NAME_HELPER("textureFragment", textureFragments, MapTextureFragments) && STORE_NAME_HELPER("asset", assets, MapAssets); } diff --git a/assetFactory/assetFactory.h b/assetFactory/assetFactory.h index b47d408..3d52f7f 100644 --- a/assetFactory/assetFactory.h +++ b/assetFactory/assetFactory.h @@ -3,12 +3,14 @@ #include "asset.h" #include "persistence.h" #include "shape.h" +#include "textureFragment.h" #include <filesystem> class AssetFactory : public Persistence::Persistable { public: using Shapes = std::map<std::string, Shape::Ptr, std::less<>>; using Assets = std::map<std::string, Asset::Ptr, std::less<>>; + using TextureFragments = std::map<std::string, TextureFragment::Ptr, std::less<>>; using Colour = glm::vec3; using ColourAlpha = glm::vec4; using Colours = std::map<std::string, Colour, std::less<>>; @@ -20,6 +22,7 @@ public: Shapes shapes; Assets assets; Colours colours; + TextureFragments textureFragments; static Colours parseX11RGB(const char * rgbtxtpath); static void normalizeColourName(std::string &); diff --git a/assetFactory/textureFragment.cpp b/assetFactory/textureFragment.cpp new file mode 100644 index 0000000..72107a5 --- /dev/null +++ b/assetFactory/textureFragment.cpp @@ -0,0 +1,7 @@ +#include "textureFragment.h" + +bool +TextureFragment::persist(Persistence::PersistenceStore & store) +{ + return STORE_TYPE && STORE_MEMBER(id) && STORE_MEMBER(path); +} diff --git a/assetFactory/textureFragment.h b/assetFactory/textureFragment.h new file mode 100644 index 0000000..52f2591 --- /dev/null +++ b/assetFactory/textureFragment.h @@ -0,0 +1,14 @@ +#pragma once + +#include "persistence.h" +#include "stdTypeDefs.hpp" + +class TextureFragment : public Persistence::Persistable, public StdTypeDefs<TextureFragment> { +public: + std::string id; + std::string path; + +private: + friend Persistence::SelectionPtrBase<Ptr>; + bool persist(Persistence::PersistenceStore & store) override; +}; |