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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-09 01:57:27 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-09 01:57:27 +0000 |
commit | d771fbda2c171cfbc36cc0eb3122c1a02ffbb081 (patch) | |
tree | 69d2879e41da2b79264b6c3b8500b5d18383ae85 /assetFactory/style.h | |
parent | WIP typedefing all the things - sources (diff) | |
download | ilt-d771fbda2c171cfbc36cc0eb3122c1a02ffbb081.tar.bz2 ilt-d771fbda2c171cfbc36cc0eb3122c1a02ffbb081.tar.xz ilt-d771fbda2c171cfbc36cc0eb3122c1a02ffbb081.zip |
WIP typedefing just about everything else
Diffstat (limited to 'assetFactory/style.h')
-rw-r--r-- | assetFactory/style.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/assetFactory/style.h b/assetFactory/style.h index d931f98..2a437aa 100644 --- a/assetFactory/style.h +++ b/assetFactory/style.h @@ -10,9 +10,7 @@ class Style { public: using StyleStack = std::vector<const Style *>; - using Colour = glm::vec3; - using ColourAlpha = glm::vec4; - using EffectiveColour = std::optional<std::reference_wrapper<const ColourAlpha>>; + using EffectiveColour = std::optional<std::reference_wrapper<const RGBA>>; void applyStyle(ModelFactoryMesh &, const StyleStack & parents, const Shape::CreatedFaces &) const; void applyStyle(ModelFactoryMesh &, const StyleStack & parents, const ModelFactoryMesh::FaceHandle &) const; @@ -30,7 +28,7 @@ public: static EffectiveColour getColour(const StyleStack & parents); - ColourAlpha colour {}; + RGBA colour {}; std::optional<bool> smooth; std::string texture; std::string textureRotation; // Multiples of 90deg, no int/enum support |