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authorDan Goodliffe <dan@randomdan.homeip.net>2023-03-05 01:59:16 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-03-05 01:59:16 +0000
commitd4c073a18adaed73973f34c6c39fc15664d9211d (patch)
tree44536af3af0284ab75eae79ef81a5e4452019269 /assetFactory/plane.cpp
parentAdd helper operator to perform vec3*mat4 and perspective divide (diff)
parentRemove old hard coded asset factory test, run entirely from XML load and rend... (diff)
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Merge branch 'model-factory'
Diffstat (limited to 'assetFactory/plane.cpp')
-rw-r--r--assetFactory/plane.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/assetFactory/plane.cpp b/assetFactory/plane.cpp
new file mode 100644
index 0000000..563c4e9
--- /dev/null
+++ b/assetFactory/plane.cpp
@@ -0,0 +1,15 @@
+#include "plane.h"
+#include "modelFactoryMesh.h"
+
+Plane::CreatedFaces
+Plane::createMesh(ModelFactoryMesh & mesh, const Mutation::Matrix & mutation) const
+{
+ static constexpr std::array<glm::vec3, 4> VERTICES {{
+ {n, n, z},
+ {y, n, z},
+ {y, y, z},
+ {n, y, z},
+ }};
+
+ return {mesh.add_namedFace("plane", addMutatedToMesh(mesh, VERTICES, mutation))};
+}