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authorDan Goodliffe <dan@randomdan.homeip.net>2023-03-05 01:59:16 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-03-05 01:59:16 +0000
commitd4c073a18adaed73973f34c6c39fc15664d9211d (patch)
tree44536af3af0284ab75eae79ef81a5e4452019269 /assetFactory/factoryMesh.h
parentAdd helper operator to perform vec3*mat4 and perspective divide (diff)
parentRemove old hard coded asset factory test, run entirely from XML load and rend... (diff)
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Merge branch 'model-factory'
Diffstat (limited to 'assetFactory/factoryMesh.h')
-rw-r--r--assetFactory/factoryMesh.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/assetFactory/factoryMesh.h b/assetFactory/factoryMesh.h
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index 0000000..bbeb870
--- /dev/null
+++ b/assetFactory/factoryMesh.h
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+#pragma once
+
+#include "gfx/models/mesh.h"
+#include "stdTypeDefs.hpp"
+#include "use.h"
+
+class FactoryMesh : public Persistence::Persistable, public StdTypeDefs<FactoryMesh> {
+public:
+ Mesh::Ptr createMesh() const;
+
+ std::string id;
+ glm::vec3 size;
+ Use::Collection uses;
+
+private:
+ friend Persistence::SelectionPtrBase<std::shared_ptr<FactoryMesh>>;
+ bool persist(Persistence::PersistenceStore & store) override;
+};