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authorDan Goodliffe <dan@randomdan.homeip.net>2023-01-07 15:41:04 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-01-07 15:41:04 +0000
commit839bf2ab51c4ec55f06b4224716c564451758072 (patch)
tree63800794b1bcff504947cde45472d0c893f0aeda /assetFactory/factoryMesh.cpp
parentmin/mag filter for shadow mapper depth map texture (diff)
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Only generate the first N shadow maps which are useful
Note: we don't yet optimise the use of the shadow map texture, each still renders into its own corner
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