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authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-07 13:23:27 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-07 13:23:27 +0000
commit108bf5b2424da06aa2e1735ffd10a2b713834db8 (patch)
treeaf0918a6a266aa7e6ee1d8129df6d5ef9fc4f8ab /assetFactory/faceController.cpp
parentRemove more use of legacy types and unnecessary pointers from selectable inte... (diff)
parentRemove Position3D from RailVehicle (diff)
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Merge branch 'template-types'
Diffstat (limited to 'assetFactory/faceController.cpp')
-rw-r--r--assetFactory/faceController.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/assetFactory/faceController.cpp b/assetFactory/faceController.cpp
index d045b3c..10a0c1e 100644
--- a/assetFactory/faceController.cpp
+++ b/assetFactory/faceController.cpp
@@ -90,7 +90,7 @@ FaceController::split(
const size_t nextIdx = (curIdx + 1) % vertexRelations.size();
const auto &current = vertexRelations[curIdx], next = vertexRelations[nextIdx];
if (GeometricPlane::isIntersect(current.second, next.second)) {
- const auto ray = Ray::fromPoints(mesh.point(current.first), mesh.point(next.first));
+ const auto ray = RayFactory::fromPoints(mesh.point(current.first), mesh.point(next.first));
const auto intersect = split.getRayIntersectPosition(ray);
assert(intersect);
const auto newv = mesh.add_vertex(intersect->position);