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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-09 01:57:27 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-09 01:57:27 +0000 |
commit | d771fbda2c171cfbc36cc0eb3122c1a02ffbb081 (patch) | |
tree | 69d2879e41da2b79264b6c3b8500b5d18383ae85 /assetFactory/assetFactory.h | |
parent | WIP typedefing all the things - sources (diff) | |
download | ilt-d771fbda2c171cfbc36cc0eb3122c1a02ffbb081.tar.bz2 ilt-d771fbda2c171cfbc36cc0eb3122c1a02ffbb081.tar.xz ilt-d771fbda2c171cfbc36cc0eb3122c1a02ffbb081.zip |
WIP typedefing just about everything else
Diffstat (limited to 'assetFactory/assetFactory.h')
-rw-r--r-- | assetFactory/assetFactory.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/assetFactory/assetFactory.h b/assetFactory/assetFactory.h index e449ce2..787f0a4 100644 --- a/assetFactory/assetFactory.h +++ b/assetFactory/assetFactory.h @@ -15,10 +15,9 @@ public: using Assets = std::map<std::string, Asset::Ptr, std::less<>>; using AssImps = std::map<std::string, AssImp::Ptr, std::less<>>; using TextureFragments = std::map<std::string, TextureFragment::Ptr, std::less<>>; - using Colour = glm::vec3; - using ColourAlpha = glm::vec4; + using Colour = RGB; + using ColourAlpha = RGBA; using Colours = std::map<std::string, Colour, std::less<>>; - using TextureFragmentCoords = std::array<glm::vec2, 4>; AssetFactory(); [[nodiscard]] static std::shared_ptr<AssetFactory> loadXML(const std::filesystem::path &); |