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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-09 23:29:00 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-09 23:29:00 +0100 |
commit | b6b3944e9507f337f77a72ea44b5c0ccba7a2c01 (patch) | |
tree | a487df54853522f973ed987006e787117804b9eb /assetFactory/asset.h | |
parent | Swap messy glmvec wrapper for OpenMesh Point/Normal with real glm::vec and a ... (diff) | |
parent | Move remaining split/plane functions to use library (diff) | |
download | ilt-b6b3944e9507f337f77a72ea44b5c0ccba7a2c01.tar.bz2 ilt-b6b3944e9507f337f77a72ea44b5c0ccba7a2c01.tar.xz ilt-b6b3944e9507f337f77a72ea44b5c0ccba7a2c01.zip |
Merge branch 'model-factory-textures'
Diffstat (limited to 'assetFactory/asset.h')
-rw-r--r-- | assetFactory/asset.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/assetFactory/asset.h b/assetFactory/asset.h index e3318e4..30f40cd 100644 --- a/assetFactory/asset.h +++ b/assetFactory/asset.h @@ -4,12 +4,18 @@ #include "persistence.h" #include <stdTypeDefs.hpp> +class Texture; + class Asset : public Persistence::Persistable, public StdTypeDefs<Asset> { public: + using TexturePtr = std::shared_ptr<Texture>; + std::string id; std::string name; protected: + TexturePtr getTexture() const; + struct MeshConstruct : public Persistence::SelectionPtrBase<FactoryMesh::Ptr> { using Persistence::SelectionPtrBase<FactoryMesh::Ptr>::setValue; |