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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-09 23:29:00 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-09 23:29:00 +0100
commitb6b3944e9507f337f77a72ea44b5c0ccba7a2c01 (patch)
treea487df54853522f973ed987006e787117804b9eb /assetFactory/asset.cpp
parentSwap messy glmvec wrapper for OpenMesh Point/Normal with real glm::vec and a ... (diff)
parentMove remaining split/plane functions to use library (diff)
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Merge branch 'model-factory-textures'
Diffstat (limited to 'assetFactory/asset.cpp')
-rw-r--r--assetFactory/asset.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/assetFactory/asset.cpp b/assetFactory/asset.cpp
index 3ab2f1c..e3f5feb 100644
--- a/assetFactory/asset.cpp
+++ b/assetFactory/asset.cpp
@@ -1,4 +1,5 @@
#include "asset.h"
+#include "assetFactory.h"
bool
Asset::persist(Persistence::PersistenceStore & store)
@@ -6,6 +7,15 @@ Asset::persist(Persistence::PersistenceStore & store)
return STORE_MEMBER(id) && STORE_MEMBER(name);
}
+Asset::TexturePtr
+Asset::getTexture() const
+{
+ if (auto mf = Persistence::ParseBase::getShared<const AssetFactory>("assetFactory")) {
+ return mf->getTexture();
+ }
+ return nullptr;
+}
+
Asset::MeshConstruct::MeshConstruct(Mesh::Ptr & m) :
Persistence::SelectionPtrBase<FactoryMesh::Ptr> {fmesh}, out {m} { }