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authorDan Goodliffe <dan@randomdan.homeip.net>2023-11-15 01:29:24 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-11-15 01:29:24 +0000
commit685b33980cc7a346574b24732464f0cbe3115a1f (patch)
tree048db87ad645f54285f0880d20b8acf81f65fea9 /application
parentSend position and rotation matrix to GPU separately (diff)
downloadilt-685b33980cc7a346574b24732464f0cbe3115a1f.tar.bz2
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Switch to millimeters for spatial units
Mostly a case of changing far too many magic numbers, something else to fix I guess. I probably missed something. Also there's some hackery when loading 3D models, which are still assumed to be in metres.
Diffstat (limited to 'application')
-rw-r--r--application/main.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/application/main.cpp b/application/main.cpp
index ffdaf63..01e6561 100644
--- a/application/main.cpp
+++ b/application/main.cpp
@@ -37,7 +37,7 @@ public:
int
run()
{
- geoData = std::make_shared<GeoData>(GeoData::Limits {{-120, -120}, {120, 120}}, 10.F);
+ geoData = std::make_shared<GeoData>(GeoData::Limits {{-120, -120}, {120, 120}}, 10000.F);
geoData->generateRandom();
Windows windows;
@@ -48,10 +48,10 @@ public:
{
auto rl = world.create<RailLinks>();
- const Position3D j {-1120, -1100, 3}, k {-1100, -1000, 15}, l {-1000, -800, 20}, m {-900, -600, 30},
- n {-600, -500, 32}, o {-500, -800, 30}, p {-600, -900, 25}, q {-1025, -1175, 10},
- r {-925, -1075, 10};
- const Position3D s {-1100, -500, 15}, t {-1100, -450, 15}, u {-1000, -400, 15};
+ const Position3D j {-1120000, -1100000, 3000}, k {-1100000, -1000000, 15000}, l {-1000000, -800000, 20000},
+ m {-900000, -600000, 30000}, n {-600000, -500000, 32000}, o {-500000, -800000, 30000},
+ p {-600000, -900000, 25000}, q {-1025000, -1175000, 10000}, r {-925000, -1075000, 10000};
+ const Position3D s {-1100000, -500000, 15000}, t {-1100000, -450000, 15000}, u {-1000000, -400000, 15000};
auto l3 = rl->addLinksBetween(j, k);
rl->addLinksBetween(k, l);
rl->addLinksBetween(l, m);
@@ -75,12 +75,13 @@ public:
train->create<RailVehicle>(b47);
}
train->orders.removeAll();
- train->orders.create<GoTo>(&train->orders, l3->ends[1], l3->length, rl->findNodeAt({-1100, -450, 15}));
+ train->orders.create<GoTo>(
+ &train->orders, l3->ends[1], l3->length, rl->findNodeAt({-1100000, -450000, 15000}));
train->currentActivity = train->orders.current()->createActivity();
auto foliage = std::dynamic_pointer_cast<Foliage>(assets.at("Tree-01-1"));
- for (float x = 900; x < 1100; x += 3) {
- for (float y = 900; y < 1100; y += 3) {
+ for (float x = 900000; x < 1100000; x += 3000) {
+ for (float y = 900000; y < 1100000; y += 3000) {
world.create<Plant>(foliage, Location {geoData->positionAt({-x, -y})});
}
}