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authorDan Goodliffe <dan@randomdan.homeip.net>2021-01-24 13:16:05 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-01-24 13:16:05 +0000
commit12d38a0114657cc468e93f7eb0f97b2b1ac8f924 (patch)
tree7aec12c6469db3a46811ef6c49800b33a029292e /application
parentAllow physical objects to share meshes and textures (diff)
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Big tidy up of shader wrapper
Diffstat (limited to 'application')
-rw-r--r--application/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/application/main.cpp b/application/main.cpp
index ed3c1c7..63ceac0 100644
--- a/application/main.cpp
+++ b/application/main.cpp
@@ -66,7 +66,7 @@ public:
World world;
world.create<Monkey>();
- Shader shader("./res/basicShader");
+ Shader shader;
Camera camera({0.0F, 0.0F, -5.0F}, 70.0F, (float)DISPLAY_WIDTH / (float)DISPLAY_HEIGHT, 0.1F, 100.0F);
SDL_Event e;