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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-04-03 12:04:14 +0100 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-04-03 12:04:14 +0100 |
| commit | 4d04572e48950493ce85255d181be43967f362fd (patch) | |
| tree | f74d055f151472cda3fa3fc0f760eb6219dd9fad /application/main.cpp | |
| parent | Use std::chrono for worldTime (diff) | |
| parent | Fix direction of difference vector calculating railVehicle new position (diff) | |
| download | ilt-4d04572e48950493ce85255d181be43967f362fd.tar.bz2 ilt-4d04572e48950493ce85255d181be43967f362fd.tar.xz ilt-4d04572e48950493ce85255d181be43967f362fd.zip | |
Merge branch 'shared-locations'
Diffstat (limited to 'application/main.cpp')
| -rw-r--r-- | application/main.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/application/main.cpp b/application/main.cpp index f5acb3b..d64d799 100644 --- a/application/main.cpp +++ b/application/main.cpp @@ -1,3 +1,4 @@ +#include "game/scenary/light.h" #include "ui/mainApplication.h" #include "ui/mainWindow.h" #include <array> @@ -108,6 +109,9 @@ public: {0, rotationDistribution(randomdev), 0}}); } } + + world.create<Light>(assets.at("old-lamp").dynamicCast<Illuminator>(), + Location {.pos = terrain->positionAt({{311000000, 491100000}})}); } mainLoop(); |
