| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
| * | Rename Shader to SceneShader | Dan Goodliffe | 2022-11-03 |
| * | Setting texture unit on bind | Dan Goodliffe | 2022-10-30 |
| * | Add free extend builder with placeholder network support | Dan Goodliffe | 2022-10-15 |
| * | Remove unnecessary destructor | Dan Goodliffe | 2022-10-15 |
| * | Builders manage a collection of candidate links rendered by the base builder | Dan Goodliffe | 2022-10-14 |
| * | Add a rather dumb builder for joining nodes | Dan Goodliffe | 2022-10-08 |
| * | Initial commit of a basic working network editor | Dan Goodliffe | 2022-10-08 |
| * | Beginnings of network editor | Dan Goodliffe | 2022-01-18 |
