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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
#include <unordered_map>
#import "LocalObject.h"
namespace
{
// We "leak" this map to avoid the destructor being called when the application is terminated.
auto* cachedObjects = new std::unordered_map<void*, __weak ICELocalObject*>();
}
@implementation ICELocalObject
-(instancetype) initWithCppObject:(std::shared_ptr<void>)cppObject
{
assert(cppObject);
self = [super init];
if(!self)
{
return nil;
}
_cppObject = std::move(cppObject);
@synchronized([ICELocalObject class])
{
assert(cachedObjects->find(_cppObject.get()) == cachedObjects->end());
cachedObjects->insert(std::make_pair(_cppObject.get(), self));
}
return self;
}
+(nullable instancetype) getHandle:(std::shared_ptr<void>)cppObject
{
if(cppObject == nullptr)
{
return nil;
}
@synchronized([ICELocalObject class])
{
auto p = cachedObjects->find(cppObject.get());
if (p != cachedObjects->end())
{
// Get a strong reference to the object. If it's nil, preemptively remove it from the cache,
// otherwise we'll get an assert when we try to init a new one.
// This can happen if the object is being deallocated on another thread.
ICELocalObject* obj = p->second;
if (obj == nil)
{
cachedObjects->erase(p);
}
else
{
return obj;
}
}
return [[[self class] alloc] initWithCppObject:std::move(cppObject)];
}
}
- (void)dealloc
{
@synchronized([ICELocalObject class])
{
assert(_cppObject != nullptr);
// Find the object in the cache. If it's not there, it's likely that another thread already replaced
// the object with a new one and then that new one was quickly deallocated.
if (auto p = cachedObjects->find(_cppObject.get()); p != cachedObjects->end())
{
// The object in the cache is either nil or NOT the current object. The later can happen if this thread was
// trying to deallocate the object while another thread was trying to create a new one.
assert(p->second == nil || p->second != self);
// When the last reference on this object is released, p->second is nil and we remove the stale entry from
// the cache.
if (p->second == nil)
{
cachedObjects->erase(p);
}
}
}
}
@end
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