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// **********************************************************************
//
// Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#pragma once
[["ice-prefix", "cpp:header-ext:h", "cpp:dll-export:ICE_API", "objc:header-dir:objc", "objc:dll-export:ICE_API", "python:pkgdir:Ice"]]
#ifndef __SLICE2JAVA_COMPAT__
[["java:package:com.zeroc"]]
#endif
["objc:prefix:ICE"]
module Ice
{
/**
*
* A factory for values. Value factories are used in several
* places, such as when Ice receives a class instance and
* when Freeze restores a persistent value. Value factories
* must be implemented by the application writer and registered
* with the communicator.
*
**/
["delegate", "php:internal"]
local interface ValueFactory
{
/**
*
* Create a new value for a given value type. The type is the
* absolute Slice type id, i.e., the id relative to the
* unnamed top-level Slice module. For example, the absolute
* Slice type id for an interface <tt>Bar</tt> in the module
* <tt>Foo</tt> is <tt>::Foo::Bar</tt>.
*
* <p class="Note">The leading "<tt>::</tt>" is required.
*
* @param type The value type.
*
* @return The value created for the given type, or nil if the
* factory is unable to create the value.
*
**/
Value create(string type);
}
/**
*
* A value factory manager maintains a collection of value factories.
* An application can supply a custom implementation during communicator
* initialization, otherwise Ice provides a default implementation.
*
* @see ValueFactory
*
**/
["php:internal"]
local interface ValueFactoryManager
{
/**
*
* <p>Add a value factory. Attempting to add a
* factory with an id for which a factory is already registered
* throws {@link AlreadyRegisteredException}.</p>
*
* <p>When unmarshaling an Ice value, the Ice run time reads the
* most-derived type id off the wire and attempts to create an
* instance of the type using a factory. If no instance is created,
* either because no factory was found, or because all factories
* returned nil, the behavior of the Ice run time depends on the
* format with which the value was marshaled:</p>
*
* <p>If the value uses the "sliced" format, Ice ascends the class
* hierarchy until it finds a type that is recognized by a factory,
* or it reaches the least-derived type. If no factory is found that
* can create an instance, the run time throws
* {@link NoValueFactoryException}.</p>
*
* <p>If the value uses the "compact" format, Ice immediately raises
* {@link NoValueFactoryException}.</p>
*
* <p>The following order is used to locate a factory for a type:</p>
*
* <ol>
*
* <li>The Ice run-time looks for a factory registered
* specifically for the type.</li>
*
* <li>If no instance has been created, the Ice run-time looks
* for the default factory, which is registered with an empty type id.
* </li>
*
* <li>If no instance has been created by any of the preceding
* steps, the Ice run-time looks for a factory that may have been
* statically generated by the language mapping for non-abstract classes.
* </li>
*
* </ol>
*
* @param factory The factory to add.
*
* @param id The type id for which the factory can create instances, or
* an empty string for the default factory.
*
**/
void add(ValueFactory factory, ["objc:param:sliceId"] string id);
/**
*
* Find an value factory registered with this communicator.
*
* @param id The type id for which the factory can create instances,
* or an empty string for the default factory.
*
* @return The value factory, or null if no value factory was
* found for the given id.
*
**/
["cpp:const"] ValueFactory find(string id);
}
}
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