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// **********************************************************************
//
// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_RUBY_OBJECT_FACTORY_H
#define ICE_RUBY_OBJECT_FACTORY_H
#include <Config.h>
#include <Ice/ObjectF.h>
#include <Ice/ObjectFactory.h>
#include <IceUtil/Mutex.h>
namespace IceRuby
{
//
// Each communicator registers an instance of ObjectFactory as its
// default object factory. This instance delegates to registered Ruby
// objects, and instantiates concrete classes when no factory is present.
//
class ObjectFactory : public Ice::ObjectFactory, public IceUtil::Mutex
{
public:
ObjectFactory();
~ObjectFactory();
virtual Ice::ObjectPtr create(const std::string&);
virtual void destroy();
void addValueFactory(VALUE, const std::string&);
VALUE findValueFactory(const std::string&);
void addObjectFactory(VALUE, const std::string&);
VALUE findObjectFactory(const std::string&);
void mark();
private:
typedef std::map<std::string, VALUE> FactoryMap;
FactoryMap _valueFactoryMap;
FactoryMap _objectFactoryMap;
};
typedef IceUtil::Handle<ObjectFactory> ObjectFactoryPtr;
}
#endif
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