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// **********************************************************************
//
// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
module and
{
enum continue
{
asm
};
struct auto
{
int default;
};
["cpp:class"] struct delete
{
string else;
};
interface break
{
void case(int catch, out int try);
};
interface char
{
void explicit();
};
class switch
{
int if;
void foo(char* export, out int volatile);
void foo2(char* export, ["objc:param:y"] int YES, out ["objc:param:nil2"] int nil);
void foo3(char* export, out int nil);
};
class do extends switch implements char, break
{
};
sequence<auto> extern;
dictionary<string,auto> for;
exception return
{
int signed;
};
exception sizeof extends return
{
int static;
int switch;
};
local interface friend
{
auto goto(continue if, auto d, delete inline, switch private, do mutable, break* namespace,
char* new, switch* not, do* operator, int or, int protected, int public, int register)
throws return, sizeof;
void objc(int bycopy, int byref, int id, int IMP, int in, int inout, int nil, int NO, int oneway,
int SEL, int super, int YES);
};
const int template = 0;
const int this = 0;
const int throw = 0;
const int typedef = 0;
const int typeid = 0;
const int typename = 0;
const int union = 0;
const int unsigned = 0;
const int using = 0;
const int virtual = 0;
const int while = 0;
const int xor = 0;
};
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